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Author |
Thread Statistics | Show CCP posts - 7 post(s) |

Elrich Kouvo
Science and Trade Institute Caldari State
15
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Posted - 2012.12.21 02:13:00 -
[1] - Quote
So what is the problem with high sec again? I mean how is an area of space overpowered? CCP needs to make null sec more fun I'm sure high sec players and null sec players could agree with that. |

Elrich Kouvo
Science and Trade Institute Caldari State
15
|
Posted - 2012.12.21 02:59:00 -
[2] - Quote
ihcn wrote:Taria Katelo wrote:didnt read the huge wall of text you posted because if someone needs so many words to explain his opinion, then he is wrong anyways. now to your TL;DR. if you give stats, at least post from where you made them up. because 71% of players in highsec can just as well mean that most people just have their alts stationed in highsec.
and just because many ppl live in highsec it doesnt mean that something is wrong with highsec. you maybe should think the other way around. if there are so few ppl in nullsec although there are a ton of systems, then maybe something is wrong with nullsec. like being able to control huge a amount of systems just with supers while noone has to even live there. power projection in 0.0 is the problem. You and people like you are a cancer on this game. Go play some brainless console shooter or something and leave EVE to the people who want to play EVE and not the hisec baby game.
Chill man. High sec is still eve. There is more to do in null sec than high sec. I suggest you go to null sec and enjoy it. |

Elrich Kouvo
Science and Trade Institute Caldari State
16
|
Posted - 2012.12.21 05:44:00 -
[3] - Quote
High sec doesn't need a nerf, null just needs to be less tedious and more fun. Add more of he fun stuff like plexes, hidden belts, and rare ores to null sec. I've been out to low sec, and since I wasn't part of a mega corp, I did not find it very appealing at all. There just isnt much tto do unless you have a megacorp. The appeal of high sec is that you don't need a megacorp to have fun. The appeal of null sec, is that it is player run and profitable. Heck there are supposed to be pirate factions maybe CCP can do something with those and make more PVE content out there for them So ask CCP to make it so. Low sec needs help though. |

Elrich Kouvo
Science and Trade Institute Caldari State
16
|
Posted - 2012.12.21 07:07:00 -
[4] - Quote
No More Heroes wrote:Elrich Kouvo wrote:Heck there are supposed to be pirate factions maybe CCP can do something with those and make more PVE content out there for them Guristas agent in VFK so I can farm crystal sets without going to venal tia  What ever makes your little carebear heart happy. But I'm sure an incursion like activity in null would be a welcome break for your drones (the human ones that serve your FCs). And since you dont have to worry about someone to ninja your salvage and such it would be a massive boost to null. |

Elrich Kouvo
Science and Trade Institute Caldari State
16
|
Posted - 2012.12.21 08:30:00 -
[5] - Quote
Vaerah Vahrokha wrote:La Nariz wrote:Vaerah Vahrokha wrote: A SELECT DISTINCT name from these continuously spammed threads would reveal the same 7-8 names, 4-5 of which belonging to a strongly interested lobby.
Wait a minute the person who admits to having an agenda accusing other people of having an agenda instead of bringing any relevance to the thread. :allears: I've yet to see anyone make a cogent argument against a highsec nerf on the basis that social interaction is required to operate in other sec status areas. My agenda is to grow EvE's player base and make its markets liquid. Simple and clear like water. Edit: "grow player base" means an increased chance at statistically getting suitable people for whatever gameplay you like. It also means letting CCP hire more staff to create more content and more fixes. I don't hide behind manifestos, I don't sit behind idiosynchrasies (like: the richest and largest alliance calling for buffs that will directly make them even stronger), I don't spam dozens of threads all about impairing somebody else, I don't coordinate 3rd party blogs to instill an ideology on the general playerbase. Thank you for telling the truth. The sad part is that CCP goes right along with it. |

Elrich Kouvo
Science and Trade Institute Caldari State
19
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Posted - 2012.12.21 19:41:00 -
[6] - Quote
La Nariz wrote:Buzzy Warstl wrote: If you undock anywhere you can be shot, even in highsec. Even if you play by the rules.
If you pay attention to the rules and intel sources appropriate to the portion of the game you are playing in you are unlikely to be a victim there, and are likely to be able to find nice targets.
Perhaps you just don't understand how the rules work in highsec well enough?
Or perhaps you think that too many people you would like to be easy targets do understand the rules?
Way to miss the point. The point is you have to have some sort of social interaction (diplomacy) to be successful in lower sec status areas but do not in highsec. Yet for some unknown reason highsec industrial capabilities should not be nerfed even though it requires no social interaction, (diplomacy) in fact people are touting that highsec industrial activity should be more rewarding. This is analogous to saying solo play should be more rewarding than group play in an MMO which is not true at all. Once again CCP has acknowledged this when they say people who find corporations (social groups) they like are far more likely to stay in EVE than people who do not find corporations (social groups) they like. what industrial capabilities do you get being social in low sec? |

Elrich Kouvo
Science and Trade Institute Caldari State
19
|
Posted - 2012.12.22 06:20:00 -
[7] - Quote
There is something wrong with taking some form of fun away from the game. Industry in high sec is fine. CCP should nerf the risk of low sec or boost its reward, but leave high sec alone. |

Elrich Kouvo
Science and Trade Institute Caldari State
20
|
Posted - 2012.12.22 19:50:00 -
[8] - Quote
The fact that industry is broken in null is CCP's fault. CCP takes a closed fist approach to null thinking the more harsh it is, the more people will move there. They are right. A bunch of people head there to find out that "player run ain't so fun." CCP should boost null and make it more fun, less tedious, and more rewarding. More will never break an economy. As rewarding as most folks claim high sec is, the economies there still work. High sec is fine, it could use more sites, but it definitely doesn't need a nerf. |

Elrich Kouvo
Science and Trade Institute Caldari State
68
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Posted - 2012.12.24 09:42:00 -
[9] - Quote
Varius Xeral wrote:Your confusion arises from your inexplicable need to spazz around a thread picking different quotes at seeming random instead of attempting to find a narrative in what people are saying that inform the contexts of each quote you pick.
I am not actually writing this response for your sake, as you will just chop it up and barf out 4 or 5 nonresponsive and somewhat to completely spastic comments that will in no way further any form of discourse as known by man. However, other people read this, so I will take the opportunity to further clarify these points for them.
The complaint is that nullsec is lacking the guts of day to day gameplay that facilitates content creation, the gameplay that gets people logging in, in space, and interacting. This core gameplay is what is then used by leaders to create higher order content. Nullsec has so far survived just because the experience was novel, so it was easier for content-creators to create a narrative for their people. Now the same old story is getting tired, and they need the gaping holes in gameplay to be filled.
Hisec, on the other hand, is lacking the freedom of action to take the abundant lowlevel canned gameplay and create something greater out of it. This is because people have no need whatsoever to plant a flag of any sort, so there is no way to create content over the attack or defense of property there, as no property is actually vulnerable.
That can be implemented without a nerf though. |

Elrich Kouvo
Science and Trade Institute Caldari State
72
|
Posted - 2012.12.24 11:54:00 -
[10] - Quote
Malcanis wrote:Vaerah Vahrokha wrote:La Nariz wrote:It would force people into null just as much as moving L5s to lowsec forced them into low sec  The attempt HAS been made, in fact a lot of people "stuck" to the last years debates come directly to this thread to state exactly this: the umpteenth attempt at pushing more people out. Now, evidently, moving people out is not the topic any more in these days, but L5 are a testament to the utter failure at pushing people to against what they want. People who pay to play don't adapt, CCP now knows this, and this is why they cannot ravage hi sec like it'd be needed to improve null sec industry to competitivity. Yeah who could forget all those attempts that CCP have made to "push people out" of hi sec. 3 CONCORD buffs, 2 increases to hi-sec belt spawn rates, raising all agents to +20 Quality, Incursions, Crimewatch, removing drone alloys, the mining barge buff, a bounty system, war-dec nerfs - WHEN WILL THIS BRUTAL PERSECUTION OF HI-SEC STOP??? Low sec agent quality went up to 20 too. Crimewatch was needed longtime ago, but hulkageddon proves high sec aint the safest place. Drone alloys were ruining the economy as more minerals were coming from drones than asteroids. |
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Elrich Kouvo
Science and Trade Institute Caldari State
73
|
Posted - 2012.12.24 12:24:00 -
[11] - Quote
Malcanis wrote:Elrich Kouvo wrote:Malcanis wrote:Vaerah Vahrokha wrote:La Nariz wrote:It would force people into null just as much as moving L5s to lowsec forced them into low sec  The attempt HAS been made, in fact a lot of people "stuck" to the last years debates come directly to this thread to state exactly this: the umpteenth attempt at pushing more people out. Now, evidently, moving people out is not the topic any more in these days, but L5 are a testament to the utter failure at pushing people to against what they want. People who pay to play don't adapt, CCP now knows this, and this is why they cannot ravage hi sec like it'd be needed to improve null sec industry to competitivity. Yeah who could forget all those attempts that CCP have made to "push people out" of hi sec. 3 CONCORD buffs, 2 increases to hi-sec belt spawn rates, raising all agents to +20 Quality, Incursions, Crimewatch, removing drone alloys, the mining barge buff, a bounty system, war-dec nerfs - WHEN WILL THIS BRUTAL PERSECUTION OF HI-SEC STOP??? Low sec agent quality went up to 20 too. Crimewatch was needed longtime ago, but hulkageddon proves high sec aint the safest place. Drone alloys were ruining the economy as more minerals were coming from drones than asteroids. I'm not disagreeing with you (although what lo-sec has to do with it I'm not sure), I'm just saying that hi-sec has received repeated significant buffs over the last 2-3 years. Nah your saying CCP fixing things that were horrible broken buffed high sec. I'm saying CCP fixing things buffed the entire game. |

Elrich Kouvo
Science and Trade Institute Caldari State
73
|
Posted - 2012.12.24 12:34:00 -
[12] - Quote
Sure it did. The wardec mechanics are the same in high sec as they are in Null. How are they different? I think it is silly that some people say "darn high sec just got more fun. Now they will never come out to Null and suffer like the rest of us." I'll say it again. High sec is fine. Its the other space that needs improving. |

Elrich Kouvo
Science and Trade Institute Caldari State
73
|
Posted - 2012.12.24 12:45:00 -
[13] - Quote
Malcanis wrote:Elrich Kouvo wrote:Sure it did. The wardec mechanics are the same in high sec as they are in Null. How are they different? I think it is silly that some people say "darn high sec just got more fun. Now they will never come out to Null and suffer like the rest of us." I'll say it again. High sec is fine. Its the other space that needs improving. You... you are joking, right? No one is seriously this dumb in real life, surely?  Wet toilette paper holds up better than your arguments. You post stuff without anything to back it up. Do you need a energy drink or something? High sec is fine. CCP is completely able to buff Null and low sec when they get good and ready. They don't need to nerf high sec at all. |

Elrich Kouvo
Science and Trade Institute Caldari State
76
|
Posted - 2012.12.24 21:15:00 -
[14] - Quote
Bump Truck wrote:Vaerah Vahrokha wrote:...
It has a BIG inherent risk that I have seen become true in another sandbox game: once the soldiers got farms and a full belly, they stopped wanting to fight, the game became totally stagnant. As I used to post in their 2004 forums: "this game is not about our races fighting together to survive against the evil but about our races cooking cakes after having defeated the evil".
What "incentive" - to use the same words of a Goon resident - is left to alliance warlords to push the grunts into battle again? Once they are comfy and happy, everyone with their lil garden and job, their hunger will cease, their drive will slow down.
... I see your point and I disagree. If you have a nice quiet farm where you are gently working there's gonna be a **** ton of people who want to rush in there and smash it up. That's kinda the point, give people the opportunity to have a cool farm of their own on condition they fight off all comers who want to take it for themselves. It's basically king of the hill, you can be king but don't think someone isn't eyeing up your land for a takeover. That's the space opera beauty of a big null sec industrial base, it will become so political, so alive, you will have to use every tool in your arsenal to survive. If they made it vulnerable to small gangs (maybe a small gang can turn off your auto harvester for 24 hours, something like that) then there would be a constant cat and mouse, raider and militia, game going on all over the place. Pirates could make a living in null just raiding the fields and the alliances would have to chase them off. There is nothing in Null to fight over. So yeah, even if it's one system per player and we can farm all day and make ISK there'll always be people flying two systems over to smash your greenhouse, for no better reason than kicks. One of the reasons it's so broken at the moment is only a giant fleet can really hurt someone, so those who have giant fleets prosper and those who don't disappear and go and live in wormholes. Solo, small gang, these are the things a proper null industry could bring back, and bring back in style like they've never been seen before, as James 315 says, a PVP food chain needs herbivores. (And don't give me the "ah hah, it was just about trying to shoot newbs crap", I mean proper players who want to do their industry in null and live on their own strength). This is the giant, amazing, space opera CCP wants, it's what is in the trailers, they just need to have the guts to see it thought. To give it space to exist. Nope the null bears/farmers will just dock up or blob up. The reason null is like it is is space renting. All the folks who want to be in null are already there. cruising around in null for small gang pvp will get you killed or bored. Incursions in high sec though will get you rich. BTW the casual player doesn't want to live on his own strength... It takes a long time to be skilled in both industry and combat to be able to live on your own strength. Let the massive alliances have it. |

Elrich Kouvo
Science and Trade Institute Caldari State
84
|
Posted - 2012.12.25 23:17:00 -
[15] - Quote
Alavaria Fera wrote:Natsett Amuinn wrote:NPC corps undermine the gameplay that CCP went to great length to provide the tools to facilitate. They expect us to take part in that stuff, not use the NPC corps to get around it. Pretty sure undeccability is like the CONCORD npc protection, it's something you must buff constantly because otherwise people will unsub and EVE will die. The true nature of EVE is afking with NPCs protecting you from any consequences of your idiocy or the like. By the way, buff freighter EHP. LOL naw Hulkageddon proved that high sec ain't safe at all. |

Elrich Kouvo
State War Academy Caldari State
2
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Posted - 2012.12.27 22:43:00 -
[16] - Quote
You could nerf high sec by removing war decs.... |
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